//
//  AtmBonus.h
//  ATM Killer
//
//  Created by Cloner Team on 9/25/14.
//
//

#ifndef ATM_BONUS_H
#define ATM_BONUS_H

#include "cocos2d.h"
#include "../../ugame/include/ugame.h"
#include "../../util/include/util.h"
USING_NS_CC;
using namespace ugame;
class AtmBonus: public Ref
{
    UG_PROPERTY_FULL(int, bonusId, BonusId);
    UG_PROPERTY_FULL(std::string, bonusAvatar, BonusAvatar);
    UG_PROPERTY_FULL(std::string, bonusFace, BonusFace);
    UG_PROPERTY_FULL(std::string, name, Name);
    UG_PROPERTY_FULL(std::string, effect, Effect);
    UG_PROPERTY_FULL(std::string, description, Description);
    UG_PROPERTY_FULL(BigNumber*, moneyRequired, MoneyRequired);
    UG_PROPERTY_FULL(BigNumber*, price, Price);
    UG_PROPERTY_FULL(int, multiplierPercent, MultiplierPercent);
private:
    AtmBonus();
    virtual ~AtmBonus();
    virtual bool init();
public:
    CREATE_FUNC(AtmBonus);
};
#endif